
My
Projects
Here are some examples of my work that I have created during my time studying Arts and Entertainment Technologies at the University of Texas at Austin.
Brew-Manity
This game was created by my team and I in order to enter into Alt Ctrl GDC 2025. The goal was to create a unique experience for players using an alternate controller, which for our game revolved around players using a fake brain to control a human in game tasked with making coffee orders. I was in charge of design, wiring, and editing videos for our project.
Dimensional Destinations
Designed for the lights, music, and arts festival "Buzzfest" held in Beecave, Texas. This project was a collaboration with two other partners where we designed mesmerizing, alien themed infinity mirror dioramas to be displayed at the event. Using several techniques and craftsmanship, we created 6 unique infinity mirror boxes for guests to admire.
Spud's Search for Spotlight
A 2D platformer game where you play as a crystal mining robot who experienced a tragic cave diving accident. Players must navigate the levels to try to reach the surface to recharge. This project was made in order to practice and display my level design skills by designing unique levels and challenges for players to enjoy.